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What Is the Purpose of Slow Experience Gain in Pathfinder Society Organized Play?

DM Taking Away XP from Players as a Form of Punishment

Awarding XP for Combat Encounters in Dnd 4e

Item Creation Without Experience Points

Is the Use of XP as a Narrative Currency for Both GMs & Players a Novel Idea?

When to Apply XP in Pathfinder?

How Does a DM Deal with Characters Leveling up Too Quickly for the Module, Due to side-quests/ Random Encounters?

Rebalancing Experience Point Totals?

Do Any Games Have XP (or a Similar concept) as an in-Game Construct?